Construct Points at Intersection of Principle Object Axes and Surfaces    

Constructs a point at the intersection of an object’s principle axis and a surface.

 

Input Arguments

 

0

Collection Object Name Ref List

Axis Object List

One or more objects defining the axes along which to project.

1

Collection Object Name Ref List

Surface List

One or more surfaces with which to intersect.

2

String

Point Suffix (optional)

An optional suffix to add to each generated point.

3

Collection Object Name

Resultant Group Name

The group into which to place the generated points.

 

Return Arguments

None.

 

Returned Status

 

SUCCESS

The point or points were created successfully, or no intersections were found.

FAILURE

No axis or surface objects could be found.

 

Remarks

The “principle object direction” is along the Z axis for frames, along the line direction for lines, along the normal for planar geometry, and through axes for other geometry.

Each axis object produces just one intersection point at the first intersection with one of the supplied surfaces. Ad- ditional intersections are not performed for a given axis object once it has already intersected with one surface.