Defines a view orientation with a specified view angle, zoom setting, view position, and render mode.
0 |
View Name |
View Name |
The name of the view to define. |
1 |
Double |
Rotation (x) |
The rotation of the viewpoint about the active frame’s X axis. |
2 |
Double |
Rotation (y) |
The rotation of the viewpoint about the active frame’s Y axis. |
3 |
Double |
Rotation (z) |
The rotation of the viewpoint about the active frame’s Z axis. |
4 |
Boolean |
Restore Zoom Settings? |
Set to TRUE to save zoom settings with the view. |
5 |
Double |
Scale Factor |
The zoom setting. Higher values are zoomed in more. |
6 |
Integer |
Origin (x) |
The horizontal point at which the view is centered, in screen coordinates, and defined from the center of the view. For example, higher X values shift the viewpoint to the right. |
7 |
Integer |
Origin (y) |
The vertical point at which the view is centered, in screen coordinates, and defined from the center of the view. For example, higher Y value shift the viewpoint up. |
8 |
Boolean |
Restore Render Mode? |
Set to TRUE to recall the rendering mode with the view. |
9 |
Render Mode Type |
Rendering Mode |
The render mode to use when a rendering mode is saved with the view. |
None.
SUCCESS |
This command always succeeds. |
Note that viewpoints are saved with the SA file.