The Frame Wizard (Construct>New Frame>Frame Wizard) is an all in one construction tool used to create a coordinate frame based on different combinations of entities, which can then be optionally offset in the new frame’s X, Y, and Z directions. It is also the foundation for GR-Frame construction.
The Frame Wizard dialog allows you to interact with the graphical view while changing the settings for the frame. Once enough parameters have been defined to construct a coordinate frame, you see the frame in the view and it changes as you modify the settings.
The following describes the specific settings for this command:
Primary Axis. The axis to use as the primary axis for the coordinate frame. Since this axis is primary, it is perfectly parallel to the vector constructed by its defining entities. The primary axis and secondary axis must make sense--for example, you cannot define the +Z axis as primary and the -Z axis as secondary.
Secondary Axis. The axis to use as the secondary axis for the coordinate frame. The plane defined by the primary and secondary axes will be parallel to the vector constructed by the secondary axis’s defining entities.
Origin. A single point in space that (assuming no offset) defines the origin of the coordinate frame.
Enter Values in Frame. Click this button to define a new XYZ coordinate. The coordinate frame will be shifted such that the originally defined origin point ends up at the supplied coordinates.
Name. The name for the resulting coordinate frame (in the active collection). To change a name, type it in, then click the Apply button.
Set Working Frame. If checked, the new coordinate frame will be set as the active coordinate frame.
The primary and secondary axes can be defined by an object, 2 points, or an origin and point:
Object. The object’s internal normal direction defines the direction of interest. For example, if a plane is selected, the normal to the plane is used. Note that some objects (such as spheres) do not define a direction and therefore cannot be used with this option.
2 Points. The vector from the first point to the second defines the direction of interest.
Origin & Pt. The vector from the defined origin to the selected point defines the direction of interest. An option is also available to select an object. When this is done the selected Object’s origin point is treated as the point definition.
The origin can be defined by either an object or a point:
Select Point. A single point will define the position of the origin. Point offsets are not applied.
Select Object. An object’s internal origin defines the origin of the frame. For example, if a sphere is selected, the center of the sphere is used.
In addition to the object and point select options a right-click on an Object, 2 Points or Origin & Pt. button opens up a list of options to directly extract and build those objects or points by selecting surface faces on the CAD model directly.
Select the appropriate primary and secondary axes to define.
Click the appropriate buttons to define entities for the primary axis, secondary axis, and origin. These entities can be defined in any order.
If desired, enter coordinates to shift the frame using the Enter Values in Frame button.
Type a desired name for the frame and click Apply.
When finished, click the Accept button.