Constructs a point at an object’s local origin.
Input Arguments
0 |
Collection Object Name |
Object Name |
The object used as the source for the origin. |
1 |
Point Name |
Resultant Point Name |
The name for the resulting point. |
Return Arguments
2 |
Vector |
Vector Representation |
The vector representation of the resulting point. |
3 |
Double |
X Value |
The X coordinate of the resulting point. |
4 |
Double |
Y Value |
The Y coordinate of the resulting point. |
5 |
Double |
Z Value |
The Z coordinate of the resulting point. |
Returned Status
SUCCESS |
The point was created successfully. |
FAILURE |
The specified object was not found. |
Remarks
Each object has an internal local origin. For example, a circle’s local origin is at its center, while a line’s local origin is at one end. Depending on the object type, this “origin” can be used as a type of cardinal point for the object.
If the specified point already exists, it will automatically be sequenced to prevent duplicate point names.