Creates one or more B-Splines at the intersection of a plane and a Mesh.
0 |
Collection Object Name |
Resulting B-Spline Name |
A name for the resulting B-spline (or a prefix, if more than one will be created). |
1 |
Collection Object Name |
Plane Name |
The name of the source plane. |
2 |
Collection Object Name |
Mesh Name |
The name of the source surface. |
3 |
Integer |
Delete closed lines whose number of segment is less than this value |
The integer entered is the minimum number of segments (or poly-lines) necessary to keep a closed curve. |
4 |
Integer |
Delete unclosed lines whose number of segment is less than this value |
The integer entered is the minimum number of segments (or poly-lines) necessary to keep a curve. |
5 |
Boolean |
Create Intersection Points? |
True will build a points cloud with the intersection points. |
6 |
Collection Object Name Ref List |
B-Spline List |
List of newly created curves. |
SUCCESS |
The B-Splines were created successfully. |
FAILURE |
The source plane or surface was not found. |
If the resulting B-Spline names already exist, the names will be incremented automatically to avoid duplicates.
If more than one B-spline will be created, they will each have a numerical suffix in their name, starting from zero. If the mesh and surface do not intersect, no curves will be created.